Chapter 2 – Try All The Doors

Our adventurers head further into the cavern beneath the Lich’s lair.  They encounter 3 ghouls in a noxious room (causing Bardo to barf). During the fight, Nor, Galliard, and Zyldi were all rendered unconscious (Zyldi went down while charitably saving Nor). Meanwhile, Bardo murders two ghouls with his acrobatic techniques, and Kulu destroys the final baddie.

There are five doors that the group uncovers.  The first door has a demon statue surrounded in a pool a blood.  Kanye charges at the statue and falls into this pool of blood. In this pool, he finds a shiny gem that sheds light.  When Kilgore steps into the pool of blood, she is overcome by a wave of exhaustion.

The second door contains another ghoul, that Bardo also murders.  Much gold is found.

Kulu picks the lock of the third door, which was the other side of the Kraken trap door.

The fourth door has a large stone staircase that would lead them to the battle raging above.   Nor and Kanye rush up the stairs and encounter a large monster who looks as though he has been pasted together with body parts from multiple creatures.  Kanye: “I won’t tell if you don’t.” Nor: “Deal.” They descend the stairs, and declare that the best thing they can do for the Harpers is simply find the the phylactery.  They do not mention the igor.

The fifth door holds an iron chest with two giant pillars that they quickly discover shoot lightning on whomever tries to lay a hand on the chest.  A protective spector appears, and the crew mass piles into the room and defeat it. After switching off the pillars of lightning, Bardo successfully opens the iron chest and the adventurers now have their hands on the skin-bound phylactery.  Zyldi takes the book safely into her possession.

They exit the cavern quickly.  Calbrax is waiting for them and transports them to the battlefront. After calling out Zyldara, Zyldi threatens that they will destroy the phylactery.  Zyldara asks what it is that the group would want in return. Zyldi: “Who is making this curse? Where is it coming from?”

From their questions, the team learns that the Soul Monger is sucking up the souls of those who are dying.  This is preventing the resurrection magic from working, and reclaiming the souls of those already resurrected.  The Soul Monger is on the island of Chult, and that is where the crew is headed next.

Honorable Mentions

  • Elgard makes an illusion of rotten smelless limbs to distract ghouls
  • Kanye has an amazing constitution.  “Dang, Barbarians are cool.” – DM

Chapter 1 – Funerals Bring People Together

Our adventure begins at the funeral of our dear friend Filbretta.  After extremely touching speeches from those present about the dearly departed (by some…well…maybe one?), a Harper, Ramalia, hijacks the funeral to recruit adventurers to help with a mission.  This mission is to obtain the phylactery of the lich Zuldara, Duchess of Rot.

After hearing of the prize of 500gp, a motley few volunteer and head out on a boat to participate in the Harper’s plan.  This plan involves a sneak attack by the volunteers while the Harpers are creating a distraction from the front of this Lich’s lair.  The adventuring folks will enter from a grotto to sneak in and steal the aforementioned phylactery – a spellbook bound in human flesh.  

Thus did our fellows venture in a dark cavern in search of the book.  In this cavern they encounter a mouth in the side of the cavern wall, skeleton gangs, a door with murderous tentacles, a cove of crystals that wants to transport those who touch them to other planes, a room full of handsy skeletons, a murder room with a murderous trap, and finally two swords intent on swiping them dead.

We left our adventurers in the room where the swords attacked waiting to explore further.

Adventure Stats

Kills Traps Triggered Traps Disarmed Doors Opened
Seraphina Ouranos II
Kanye the Giant II xxxx
Kilgore Lohman I
Nor Tactern II I xxxx
Rhan Swansong II
Galliard Mazurka the Magnificent II I I
Zyldi I I
Elgard the Shrewd I x
Kulu I I IIII