Players Present – Kulu, Galliard, Rahn, Nor, Seraphina, Kanye, Eridor
Players Missing – Elgard, Zyldi
Rahn and Galliard return to the rest of the party. They are dressed as bushes, and now have a cart.
The group questions Eridor’s motives for wanting to join the party and proceed further into Chult. He says that he wants to return resurrection magic so that he can bring his father back from the dead. A vote is taken if he should join, and he becomes a new member of the party.
As they are talking through this, 3 spears come whizzing out of the forest.
ENCOUNTER – Tribal warriors with upside down blue triangles on their forehead (refesher – upside blue triangles are the sign of worshipers of Raz Nasee). The tribesman were dispatched with relative ease. The most notable battle moment that occurred was Qupalu hitting one of the warriors with a rock.
Kanye and Eridor grapple one of the tribesman. Eridor murders him after some pointless questioning. Galliard wants to make it another zombie. This is not voted in. However, it does bring up the thought of not wanting those they have killed to become zombies. As a result, Galliard decides to light campfires over the dead bodies multiple times in an attempt to burn them. Despite the good thinking, it was honestly just cooking their flesh and creating a terrible smell. Nor chops off their heads instead, and the entire party moves a small ways to a new non-smelly campsite.
They next day, after multiple, valiant, but poorly done attempts, they capture a harmless flying snake. Eridor keeps it as a pet. After a controversial vote, [title redacted] let’s it join. The snake is named Larry.
A few moment later, a trio walks toward the party. There are two elves and a human. They wear cloaks made of wool and have a distinctive clasp of a yellow shield and stag. This is the same clasp that Q’washa wears, indicating that there are part of the Emerald Enclave. (…a yellow clasp with a group name of Emerald Enclave?)
The trio offers lunch, and Q’washa seems happy and comfortable. Their leader is named Atwar, and he is open and amiable. Galliard asks them if they know anything about a black armored zombie. This is the first that the rest of the party hears of Galliard and Rahn’s close encounter with the Wight. The Wight goes about and resurrects bodies into zombies. They ask if there is any way that they can prevent people that they kill (in self-defense…usually…see three paragraphs above) from turning into zombies that they may have to fight yet again. Cutting off heads is the best that they can do at this moment.
The lady elf marvels over the map that the party has in their possession. She asks if she can copy their map, and she helps fill in details of their own. With the information that she has provided, the party decides to head to an upside down shipwreck named the Narwhal.
The next day, as the party travels through the forest, they encounter a statue off the side of the road. After their run in with the Golem, they are on edge and study the statue carefully. Galliard is able to divine that there is a glyph like thunder on it that would cause something bad to happen.
- Galliard: “Remember how when [Kanye] throws me there is a big boom? The same thing will happen here.”
- Kanye: “So, I should throw you.”
- Galliard: [Sidelong glace] “No.”
- Kanye: “So I should throw it?”
They simply walk away and leave the statue alone.
The next day, it is raining cats and dog. Everyone is DRENCHED. A tiger walks across the path, and the party freezes. The tiger stops and stares at the party and then begins to walk off. In the distance they can see the broken upside ship. They an also see it is surrounded by Vegepygmys. Some of them are riding mold dogs. (This sounded way cuter until I looked up the picture)

The tiger turns out to be another weretiger. He and Azaka were cursed by the same weretiger. (Seraphina: “You are weretiger siblings.) His name is Bwayes, and he is friendly. They learn he is a cousin of Wakanga. He does not want his family to know he is still alive, and so lives alone in the Narwhal. He has largely forgotten how to socialize. He really wants alcohol (Rahn leaves Bwayes his brewing kit). He is also very happy to learn some gambling games from Nor.
They stay warm and dry for the night, learn a few pieces of info from Bwayes, and the party heads out once more. That evening as they continue on their journey, Seraphina gets an odd feeling. “Hold here. Something doesn’t feel right.”
Crossbow bolts come shooting out of the forest.